AI Insights · Timothy · July 2023
Top 5 Third Person Games in Denmark Q2 2023: Unified Platform Performance
Discover the performance trends of the top 5 third-person games in Denmark for Q2 2023, with insights on downloads, revenue, and active users.
In the second quarter of 2023, the top 5 third-person games on a unified platform in Denmark demonstrated varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.
Attack Hole - Black Hole Games from HOMA GAMES saw a gradual decline in weekly downloads early in the quarter, bottoming out at 1.6K in late May before rebounding to 3.2K by the end of June. Weekly revenue mirrored this trend, dipping to $70 in early May but recovering to around $109 by mid-June. Active users also followed a similar pattern, decreasing to 3.9K in early June before climbing back up to 6.4K by the end of the quarter.
Stumble Guys from Scopely, Inc. experienced a significant increase in weekly revenue, peaking at $12.3K in the final week of June. Weekly downloads remained relatively stable, fluctuating between 1.7K and 3.3K throughout the quarter. Active users saw a slight decline from 42.1K at the start of the quarter to 40.1K by the end.
Subway Surfers by Sybo Games ApS maintained impressive active user numbers, ranging from 68.5K to 84K. Weekly downloads were relatively consistent, with a notable spike to 2.6K in the last week of June. Weekly revenue reached its highest point at $577 in the final week of the quarter, following a generally steady performance.
Coffee Stack from Rollic Games had modest weekly revenue, peaking at $11 in mid-April. Downloads saw a downward trend, starting at 2.5K in early April and dropping to 1K by mid-June before a slight recovery to 1.6K at the end of the quarter. Active users peaked at 7.5K in early May but declined to 5.4K by mid-June, with a final uptick to 6.2K by the end of June.
Snake Run Race・3D Running Game by Freeplay LLC had fluctuating weekly downloads, starting at 2K in late March and ending at 1.6K in late June. Revenue peaked at $40 in early May, while active users saw a decline from 6.5K in early April to 4.5K in mid-June, before slightly increasing to 5K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.